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Koh Naimin
MY WORKS

Autodesk's ReMake
ReMake is an end-to-end solution for converting reality captured with photos or scans into high-definition 3D meshes.

Project Soul Zephyr
A game production startup that I had co-founded in 2007. Where I served as the Executive Producer.

Autodesk's Project Memento
I'm proud to have worked on Project Memento as an intern and having shipped 3 features into the product.

Cloth Simulation
Real-Time Cloth Simulation featuring both self & external collision.

SPH Fluid
Real-Time Smoothed Particle Hydrodynamics (SPH) Fluid Simulation.

Video Game Development
Showing a Digipen's GAM300 Project - Cubic Surge.

Feature Based Image Metamorphosis
My implementation of Feature Based Image Metamorphosis.

Beatz Krieg
A Digipen's GAM250 Project - Beatz Krieg.

Spatial Partition
An example of Octree.

Image Processing
An example of M-Connected Component in different colors.
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